The Backrooms

3.5/5

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The Backrooms game capitalizes on the internet urban legend, thrusting players into an endless maze of monotonous office spaces that seemingly extend beyond the bounds of reality. The game begins as players “noclip” out of reality and find themselves in the first level of the Backrooms, filled with old, yellowing walls, stained carpets, and an unsettling hum of fluorescent lights.

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The objective is deceptively simple: navigate through the labyrinthine corridors without falling prey to the madness that the isolation and monotony can induce. The environment is deliberately designed to evoke a sense of eeriness and disorientation, with each turn and each room looking suspiciously similar to the last, challenging players’ perception and nerve.

The Mechanics of Survival and Mystery

Survival in the Backrooms isn’t about battling monsters but managing the psychological stress of the environment. The game introduces mechanics such as sanity levels, which players must maintain by avoiding prolonged stays in particularly oppressive areas or by encountering cryptic clues that can either help in understanding the Backrooms or further muddle the player’s sense of reality. Additionally, the game scatters various items like old notes, cassette tapes, and eerie photographs, which players can collect to piece together the stories of those who wandered into the Backrooms before them. These elements combine to create a rich, atmospheric experience where the main adversary is the environment itself, always pressing down on the player’s psyche.